nu-Eden: Sundered Skies
Draconis
Militarized paramilitary force. High-discipline. Unknown Board affiliation.
A duelist who has never lost a recorded fight. Will learn your pattern over 30 seconds and begin to predict every move.
Draconis military supreme commander. Controls all Draconis operations in Kurogami Ward.
The Frozen General. Controls Draconis cryo-division. Known for tactical patience.
The only living person to survive direct contact with the Board and "retire." Leads Draconis with absolute authority.
Unregistered designation. Not on the Board dossier. Not on the nERF records. Existed before Draconis did.
Veteran Reaver who coordinates assault squads from the front line. Carries a power-lance and backup plasma pistol.
Supreme commander of the Phantom Corps. Can phase the entire engagement zone into a near-invisible dimension.
Draconis Elite in full exo-armor. Designation: unstoppable.
Draconis assassin specializing in dark-energy blade techniques.
Aerial elite in jet-suit. Drops from above with electro-spear strikes.
Bare-knuckle elite with electro-gauntlets. Every punch delivers a 5m shockwave.
Cryo-weapons expert. Systematically freezes the battlefield zone by zone.
Twin-blade assassin using freerunning movement to attack from walls, ceilings, and vertical surfaces.
Coordinates Phantom Corps via encrypted uplink. All Phantom units in area gain enhanced re-cloaking and 15% damage bonus.
Armored heavy trooper with rotary cannon. Slow but devastating at short-medium range.
Trained marksman. Repositions after every shot. Incredibly hard to pin down.
Door and cover destruction specialist. Carries shaped charges and a combat shield.
First-wave assault specialist. High offense, minimum defense. Fast and lethal.
Deploys turrets, mines, and field fortifications. Transforms any location into a kill zone.
Elite specialized Draconis operator designated as Night-Stalker.
Elite specialized Draconis operator designated as Void-Runner.
Elite specialized Draconis operator designated as Ghost-Operator.
Elite specialized Draconis operator designated as Shadow-Squire.
Elite specialized Draconis operator designated as Phantom-Reaver.
Elite specialized Draconis operator designated as Cinder-Wraith.
Elite specialized Draconis operator designated as Frost-Bite.
Elite specialized Draconis operator designated as Volt-Rebel.
Elite specialized Draconis operator designated as Gravel-Guard.
Elite specialized Draconis operator designated as Storm-Sovereign.
Elite specialized Draconis operator designated as Blood-Bound.
Elite specialized Draconis operator designated as Iron-Icon.
Elite specialized Draconis operator designated as Mist-Maw.
Elite specialized Draconis operator designated as Solar-Slayer.
Elite specialized Draconis operator designated as Lunar-Lurker.
Elite specialized Draconis operator designated as Aether-Artisan.
Elite specialized Draconis operator designated as Reality-Render.
Elite specialized Draconis operator designated as Void-Vandal.
Elite specialized Draconis operator designated as Star-Striker.
Elite specialized Draconis operator designated as Cosmos-Crusher.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Heavy armor-clad Draconis unit. Slow but extremely resilient.
Massively augmented Irregular with crude industrial cybernetics grafted into muscle tissue. Enormous physical strength.
Shock unit buried in lightweight stasis pods beneath flooring and rubble. Emerges mid-combat for surprise engagements.
A living delivery mechanism strapped with volatile ordinance, driven at high speed into operative positions.
Heavily-armored CQC berserker. At melee range, takes only 30% damage from ranged weapons.
Reaver equipped with micro-phase technology. Teleports a short distance between every third melee strike to flank.
Cloaked precision fighter operating under total blackout protocols. Attacks from concealment and re-cloaks within 2s.
Long-range assassin that micro-phases between every shot. No confirmed second shot from the same position.
Cloaked demolitions expert. Places ghost-mines that detonate only on contact with operative thermal signatures.
Standard Draconis foot soldier. High discipline, coordinated tactics. Better than average.
Fast recon operative. Marks targets for allied soldiers. Will outrun pursuit if unprepared.
Combat medic. Revives fallen Draconis troops. Eliminatig medics prevents enemy reinforcements.
Unstable Draconis soldier with pain-suppression implants overclocked beyond tolerance. Relentlessly aggressive and immune to stagger.