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//Characters

The operatives of nu-Eden: Sundered Skies are organised into nine nERF teams, alongside allied factions, rogue agents, and corporate antagonists. Each team is a specialised combat cell with distinct roles, aesthetics, and story arcs tied to the seven deadly sins.

The Nine Teams

TeamArcSinMembersDirector
LumiconS1 — AvaritiaGreedConrad, Lydia, Yumiko, Rodis, Clement, DakotaOtis / Maboroshi
RetronyxS2 — luxuriaLustTristan, Fabian, Renata, Giselle, HiroyukiVera / Eos
MetanoiaS3 — AcediaSlothMadeline, Ezra, Debra, Iain, WinonaSumire / Syntera
DynaxisS4 — InvidiaEnvyXenia, Yuichi, Zaidan, Venla, WestinQuincy / Qroma
GenesceS5 — ExsiccoGluttonyGenzo, Hitomi, Quentin, Estel, FelixQinyi / Tectra
TesseraeS6 — SuperbiaPrideIlya, Julia, Karina, Lyndsey, MalcolmBelinda / OrdoPrimus
AvanzaS7 — TribulaWrathAlex, Jana, Scott, Brooke, BrendanTariq / Arcanis
SpektraKizuna, Nicole, Fairuz, Jaime
FenrirNeville, Octavia, Phyllis, Kazuo, Nia

Team Protagonists

Conrad McGuire-Sun — Team Lumicon

Conrad leads Lumicon, the vanguard cell of the nERF. A time-fractured operative and the sixth surviving version of himself, Conrad is the player's primary lens into the world of nu-Eden. His leadership balances tactical pragmatism with the weight of living on borrowed timelines.

Tristan Fourier — Team Retronyx

Tristan leads Retronyx, the broadcast glitch you can't unsee. He died in a failed revolt and came back as a spectral entity—now he channels that rage through every mission.

Madeline Ellis — Team Metanoia

Madeline leads Metanoia, deep-shift specialists in mindbreaking and dimensional bleed. A former neuro-visual artist turned battlefield illusionist, she weaponises perception in defiance of a system that once pitted her against her own father Malcolm.

Xenia Balan — Team Dynaxis

Xenia leads Dynaxis, a high-voltage syndicate driven by rivalry and augmentation. A mirrored assassin born from fractured identity, she walks the edge of perception and projection.

Genzo Kazetani — Team Genesce

Genzo leads Genesce, post-human survivors engineered for entropy, decay, and silence. They specialise in biotoxic warfare and clinical erasure, embodying the gluttony of consumption and the hunger for oblivion.

Ilya Asimov — Team Tesserae

Ilya leads Tesserae — vengeance encrypted, grief weaponised. Ezra's older brother, branded a tyrant by the system he sought to reform, Ilya fights with the fury of someone who has already lost everything.

Alex Matsuno — Team Avanza

Alex leads Avanza, the first spark of resistance — formed before the collapse, bound by blood and sacred ties to Maborite. The eldest child of the Matsuno family, Alex trained under both his parents but forged his own path on the front lines.

Kizuna Moriuchi — Team Spektra

Kizuna leads Spektra, arbiters of memory, judgment, and consequence. A self-taught mercenary and VR tactician, she joined nERF to keep her younger sister Karina alive after salvaging her consciousness from a rogue AI system.

Neville August Langley — Team Fenrir

Neville leads Fenrir, the nERF's most dangerous cell. Fenrir operates in the moral grey zone — doing what other teams won't or can't, and taking on missions that require a level of ruthlessness and unpredictability that even the Directors fear.

Antagonists — The Directors

The seven Directors serve as the primary antagonists, each tied to a deadly sin and controlling one of nu-Eden's mega-Seven Conglomerates.

DirectorConglomerateSinRole
OtisMaboroshi TechnologiesGreed (Avaritia)Controls the maborite supply
VeraEos BroadcastingLust (luxuria)Media manipulator, controls public desire
SumireSyntera GeneticsSloth (Acedia)Biotech engineer, controls evolution
QuincyQroma AllianceEnvy (Invidia)Cultural gatekeeper, controls identity
Xu QinyiTectra AnalyticsGluttony (Gula)Data harvester, controls information
BelindaOrdoPrimusPride (Superbia)Authoritarian, controls law and order
TariqArcanis IndustriesWrath (Ira)Military-industrial magnate

The Old Guard (Veterans)

The Board of Luminaries — the founding generation of the resistance. Many are parents of the current operatives.

NameCodenameTypeClassRelation
Damon McGuire-SunYonderSteel / FightingFighterConrad's father
Emiko SaitoEkoElectric / WindLancerYumiko's mother
Lincoln LauErimosGround / FightingBulwarkLydia's father
Omar bin Abdul HakimFrakturRock / FightingBulwarkFabian & Fairuz's father
Cordelia BalanCelaenoGhost / SoundControllerXenia's mother
Imran HabchiSutekhRock / CyberSentinelZaidan's father
Rayner GarritsenVinculumCosmic / DarkReconQuentin's father
Aoi MatsunoAegisFairy / CyberTriageAlex & Brooke's mother
Brendan MatsunoOrionNormal / MetalSentinel / ControllerAlex & Brooke's father

Independent Veterans

NameCodenameTypeClassRelation
Pierre FourierHyperionDark / GhostControllerTristan's father
Gianluca Moretti-VelascoRagnarSound / SteelVandalRenata's father
Valentin AsimovCalibanDark / CyberSentinelEzra & Ilya's father
Ximena AvilesNyxCyber / SoundTriageDebra's mother
Takumi SatoruImagoLight / ArcaneSentinelHitomi's father
Uzuki KazetaniVesperWind / FairyTriageGenzo's mother
Mitsuki MoriuchiShinobiVirtual / PsychicControllerKizuna & Karina's mother
Zachary ParkAetherLight / DarkControllerLyndsey's father
Hailey MooreParnassiaPoison / PlantTriageScott's mother

Character Design Notes

  • Teams have varied sizes: Lumicon has 6 (including Rodis, a companion bot), and Avanza has 6, all others have 5
  • Each team maps to a deadly sin, a Latin arc name, and an opposing conglomerate
  • Character names draw from real artists, musicians, and cultural figures — design inspirations range from WipEout to TWEWY to Warframe
  • Each operative has a type (damage element), class (combat role), and callsign (field name)
  • No character is purely good or evil — even the Directors have internally consistent motivations
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