nu-Eden: Sundered Skies
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SYSTEM · PR
Progression Architecture
Level scaling, XP tracks, and specialized skill trees.
//Progression & Economy — System Overview
Progression in nu-Eden: Sundered Skies operates on two parallel tracks — character growth and equipment evolution. The economy sits beneath both, providing a resource layer that rewards exploration.
▸Dual-Track Advancement
| Track | Source | Use |
|---|---|---|
| XP | Combat, missions, discovery, faction milestones | Global Level-Up |
| Skill Points (SP) | 1 per Level, 2-3 per Milestone | Unlock Skill Tree Nodes |
Level Scaling
- ▪Soft Cap: Level 50 (standard campaign completion).
- ▪Hard Cap: Level 75 (Thorough side content and NG+ content).
- ▪XP Curve: Logarithmic — early levels come fast, late levels feel earned.
▸Character Skill Trees
Each character features three specialized trees. Trees can be respecced at any nERF base for a moderate resource cost.
Conrad's Trees
- ▪Temporal Mastery: Time manipulation power + duration.
- ▪Temporal Warfare: Combat integration of temporal abilities.
- ▪Temporal Resilience: Survivability + temporal defense.
Lyndsey's Trees
- ▪Lux Sovereignty: Light-form abilities, support, crowd control.
- ▪Nox Dominion: Dark-form abilities, aggression, area damage.
- ▪Polarity Synthesis: Hybrid abilities, form-switching mastery.
▸Maborite Economy
Economy is resource-focused, designed to avoid unnecessary grind.
Currency & Resources
- ▪Credits: Standard trade currency for common equipment and supplies.
- ▪Maborite: High-density energy crystals used for exotic crafting and upgrades.
- ▪Reputation: Faction-specific standing used to unlock specialized gear.
Equipment Rarities
- ▪Common: Base statistics, standard mod slot.
- ▪Uncommon: Standard statistics, 2 mod slots.
- ▪Rare: Specialized statistics, 3-4 mod slots.
- ▪Exotic: Unique properties and full modification potential.