nu-Eden: Sundered Skies
PROJECT .NE // STATUS: IN DEVELOPMENT // BUILD: 0.4.3
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class_bulwark
//Bulwark — Class
Bulwarks are tanks: damage absorption, area denial, and threat generation that allow teams to hold positions and trade safely.
▸Role
| Class | Role | Description |
|---|---|---|
| Bulwark | Tank | Damage absorption, area denial, team shielding |
▸Tactics & Synergy
Bulwarks are the anchors of the team. They provide physical and temporal barriers that allow Marksmen to fire safely from behind cover. In objective-based modes, Bulwarks are the first in and last out, utilizing damage soak to force enemies into making mistakes.
▸Design Notes
- ▪Feedback: Clear threat meters, readable damage soak feedback, and meaningful cooldown windows for defensive tools.
- ▪Weight: Sound design should prioritize low-frequency impacts and industrial clanking, making every movement feel purposeful.
▸Typical Abilities (design template)
- ▪Passive — Reinforced Plating: reduces incoming critical hit damage by 20% and grants a small shield when stationary.
- ▪Tactical (1) — Kinetic Barrier: deploy a short-duration shield that absorbs physical projectiles.
- ▪Core (2) — Threat Aura: generate a pulse that increases enemy aggression towards the Bulwark for 4 seconds.
- ▪Special (3) — Fortification Zone: create a large area that grants allies increased physical resistance and health regeneration.
- ▪Ultimate (4) — Grand Bulwark: deploy a massive multi-layered energy barrier that blocks all incoming damage and grants allies heavy shielding.
▸Synergies & Counters
- ▪Synergies: Marksman (cover fire), Triage (high-soak sustain), Sentinel (defensive layering).
- ▪Counters: Destroyer (burst peaks), Vandal (interrupts fortification), Assassin (flanking bypass).
▸Example Operatives
- ▪Clement — metal bulwark who anchors the front line.
- ▪Fabian — rock bulwark with high soak and counterpressure.
- ▪Ilya — arcane/bulwark hybrid with area denial tools.
- ▪Iain — normal/metal bulwark; simple, durable presence.
- ▪Felix — ground bulwark who zones chokepoints.
- ▪Md Omar — veteran rock/fighting bulwark (old guard)
- ▪Lincoln — ground/fighting veteran bulwark.
- ▪Tariq — ground/metal bulwark with heavy fortification.