nu-Eden: Sundered Skies
PROJECT .NE // STATUS: IN DEVELOPMENT // BUILD: 0.4.3
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type_virtual
//Virtual — Type
Virtual deals with simulated states and debuffs that exist in cyberspace: illusions, hacks, and data-corruption status effects.
▸Attributes
| Element | Damage Type | +ve Status on Self | -ve Status on Target | Affinities | Effective Against | Resistant To |
|---|---|---|---|---|---|---|
| Virtual | Digital / Glitch | Uploading | Corrupted | Code blocks, wireframes, glitches | Techno, Psychic, Ghost | Sound, Tech, Dark |
▸Mechanics
- ▪Data Clones: Virtual Assassins can spawn a "Data Clone" that mimics their movement for 3 seconds before detonating.
- ▪System Corruption: Applying "Corrupted" to an enemy causes their abilities to have a 10% chance to fail or deal damage to themselves.
- ▪Virtual Stasis: A powerful debuff that traps the target in a "wireframe" cage, preventing them from interacting with the physical world but making them immune to physical damage.
▸Design Cues
- ▪VFX: Glitch-glow VFX, wireframe overlays, and neon polygon trails. Stuttering animations that make the character look like they are "lagging" through real space.
- ▪SFX: Digital distortion, bitrate reduction tails on sound effects, and sharp, square-wave synthesis (Technopunk + Ghost in the Shell aesthetics).
▸Typical Abilities (design template)
- ▪Passive — Bitrate Buffer: reduces the duration of digital status effects on self by 30%.
- ▪Tactical (1) — Data Spike: a fast projectile that applies Corrupted status to the target.
- ▪Core (2) — Mirror Image: create a wireframe decoy that mimics your basic attacks for 4 seconds.
- ▪Special (3) — System Breach: temporarily disables enemy UI elements and mini-map.
- ▪Ultimate (4) — Digital Reckoning: traps all enemies in a giant wireframe zone where damage is amplified and abilities have a chance to fail.
▸Synergies & Counters
- ▪Synergies: Techno (hardware integration), Psychic (perception warping), Chaos (amplified glitches).
- ▪Counters: Tech (antivirus protocols), Sound (harmonic decoupling), dark (void insulation).
▸VFX & Audio Notes
- ▪Palette: neon greens, wireframe cyans; glitch-glow effects, stuttering animations and digital bitrate-reduction audio.
▸Example Operatives
- ▪Karina — Tesserae virtual vandal and escape specialist.
- ▪Debra — metanoia tech/virtual fighter with adaptive hacks.
- ▪Zaidan — virtual/ghost escapist with simulated mobility.
- ▪Fairuz — spektra virtual/psychic fighter/vandal.
- ▪Mitsuki — veteran virtual/psychic specialist.
- ▪Zaia — virtual/chaos antagonist with corrupted systems.